Solux interactive
Castle Fight: Vassalite
Castle Fight is a multiplayer match in a series of strategic and adventure games from the company Blizzard, which, because of its popularity grew into full-fledged new genres with millions of fans and world tournaments. An example of these "modes" can easily be called MOBA (DotA) and Tower Defence.
Another look at the idea to create a Clash of Clans
One of the most popular games of 2016 beginning of the year has become a game Clash Royale. In this game, collected the best game mechanics of collectible card games to MOBA, title is the brightest representative of addictive games.
One of the representatives of the military board game is a game of Xiangqi, also known as Chinese chess. Unlike classical chess Chinese chess, every army has a central fortress, in which the General sits. To win the game, you need to take an enemy fortress by storm. Between the two armies of the river, which can not be overcome tyazhelogruzhenye elephants, and other minor pieces of her free boost.

Clash of Сlans
Dota 2
Warcaft 3: Caslte Fight
Clash Rolaye
Now in development are involved:
Designer-manager, programmer, animator.
Art and graphics while freelancing.
Documentation for all stages of development is ready.

ONE ENGINE,
ONE WORKFLOW
With Unreal Engine 4, you can learn one engine and one workflow to meet all of your needs now and in the future. From mobile projects to super high-end console and PC games, Unreal Engine is in use by indies and professionals around the world.

Monetization
It is two in one: DotA (http://app2top.ru/?s=Dota) and Clash Royale (http://app2top.ru/?s=Clash+Royale) who are leaders in their platforms, PC and mobile platforms among the internal payments. The average income per month Clash Royale 100 million (2017)

By a similar conclusion was reached by researchers from the University of Southern California, conducted a large-scale study of 776 million payments made from March 2014 to June 2015 with iOS.
The results are published under the iPhone's Digital Marketplace scientific publication: Characterizing the Big Spenders.
It turned out that at the time of monitoring the charge leaders were Clash of Clans, Candy Crush Saga, Game of War, Boom Beach and Hay Day. Information on paying users, scientists and shared projects.
The average age of the players who pay hovers around 35 years. In Clash of Clans it slightly lower - 33, players in Candy Crush Saga he was slightly higher - 40 years.

Milestone
stages of the project:
1
Prototype
Creating a client and a server. Basic gameplay mechanic. Demo version
2 races with 3 units in each
1 unique card with 3 game modes
2
Alpha
Create and store lobby
2 races with 15 units in each
2 unique card with 3 game modes
3 unique buildings for each race
3 resources for the mast
2 resources for the lobby
3
Beta
4 races with 15 units in each
4 unique card with 10 game modes
3 unique buildings for each race
3 resources for the mast
3 resources for the lobby
4
Release candidate
Building lobby: chat, create mast, store, top players.
Building Сlans: lobby, rating, clans.
8 races with 15 units in each + 10 support units
8 unique card with 30 game modes
3 unique buildings for each race
3 resources for the mast
4 resources for the lobby
skype: amhvost
amhvost@gmail.com

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